SoftMotion(c)2011
ModelProp
- About
- Creating Objects
- CSG Tools
- Adding Limbs
- UV Mapping
- Quick Parts Menu
- Editing Objects
- Object Properties
- Vertex Tools
- Animation
- Saving & Loading
- Register
My 3D World
To edit animation data you can slide the track bar over and modify rotation, positioning and scaling of any objects in your scene.
Remember that if you modify the first track bar position this will be your objects base pose and will effect all transitions.
to copy a frame from the previous frame. select the next frame in sequence and click on either c0 or c1.
[c0] This button will copy all the previous animation data from the last tick bar.
[c1] This will copy over only the selected editing option.
[Del] will delete all animation data and leave you with just the main pose.
[S.A] and [L.A] will save and load animation files.
Ms is the millisecond updator and EF is for the end frame of the animation.