SoftMotion(c)2011
ModelProp
- About
- Creating Objects
- CSG Tools
- Adding Limbs
- UV Mapping
- Quick Parts Menu
- Editing Objects
- Object Properties
- Vertex Tools
- Animation
- Saving & Loading
- Register
My 3D World
Currently there are only 2 mapping functions coded. You can select the object first and the select the following 2 of the 3 buttons.
To change the way the plane mapping is applied you can also lock 2 of the axe's so the mapping is done differently.
If you enter vertex edit mode you can also manually enter in uv data