Animating Objects
By selecting the first position in the track bar allows you to modify the main pose of your objects. There are 8 poses that save with a single project however you can save as many animations as you like using the [S.Ani] and [L.Ani] buttons.
Every Track Bar Position has a default value of 0 animation. By selecting a new frame you can modify your objects rotations, positions, and even scaling.
[Del] button resets a current frame back to 0
[Clip 1] button copies the previous frame to existing frame only on what edit tool you have selected.
[Clip] button copies the previous frame to existing frame including all positions,rotations, and scaling.
[Play] button will play back the sequence
[edit box] changes the speed of playback.
[S.Ani] saves an animation file for the selected object and its limbs
[L.Ani] loads an animation file for the selected object and its limbs. If the object is not the same as the original save then the animation will not load properly.